A downloadable game for Windows

Locate the specific object, take help from the screen and the map, but watch out when the lights go down. Find it before it finds you...

 A new take on the Prototype Find or be Found 

A REWORK WITH ADDITIONS OF:

  • Whole new environment
    • An old horder house
    • Atmospheric visuals and sounds
  • Able to pick the item up and spectate it
  • A map of the house
  • Draggable doors (close them to slow it down)
  • Hide-function if you go under tables

Steal the items to leave

- Receive a mission of what needs to be taken
- Inspect the items details thoroughly
- Check the map of where it can be found
- Search the house for the required items to steal
- Don't get caught in the dark - run.

Estimated playtime: ~1h



This is just a single-player demo of our new vision for Find or be Found, but what the game really wants to be is an asymmetric co-op horror game. Go on heists as a pair of burgalrs looking for the most valuable items in haunted houses. Locate the specific item to earn money and progress, but search for to long and unimaginable horrors will awaken.

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We are the Studio Downstairs, 4 gamers from Sweden working on our free time creating games we have a vision for! We want to create something we believe is fun to play and fun to make, aswell creating something we see the players want ðŸ’€âœ¨

Meet the team!

Nora MattssonCEO & 2D
Jesper Larsson Programmer
Joel Blom 3D artist & Animation
Albin Johansson Sound Designer

Contact: Studiodownstairscontact@gmail.com

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>Press kit<


Updated 20 days ago
Published 24 days ago
StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorStudioDownstairs
GenreSurvival
Tags3D, Atmospheric, Creepy, First-Person, Ghosts, Horror, Indie, Psychological Horror, Singleplayer, Stealth
Average sessionAbout a half-hour
LinksSteam

Download

Download
Find or be Found 761 MB

Development log

Comments

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(+1)

Okay so this is really good and scary and I go a bit more in depth around the last 10 minutes of my video but here are my first thoughts:

- Please bring back the timer, maybe just for the periods in which the lights are on, because having that timer there really adds a lot more sense of urgency.

- The thing completely vanishing when the lights go back on kinda breaks the immersion a lot so I would simply leave it there instead.

- I also think the thing should be a little bit faster and capable of listening to all the noises the player makes (in fact, if there is eventually in game voice, the thing being able to hear the player speak could be really terrifying)

Those are really the only things that I think need to be tweaked slightly because other than that, the game was terrifying. It's less panic inducing now though, although it is still really tense. You guys are doing great though, seriously, so keep up the amazing work!

(+1)

Thank you so much !! Both for the feedback and a great video :D Really appreciating you sticking with us !🤘